STC Bahrain Shop

An online shop where a phone, a plan and a new number go into one order.

Telecom · E-commerce Website · Bahrain

·

STC Bahrain

Scroll to explore

var(--variable-lVkmgb23s)

STC Bahrain Shop

An online shop where a phone, a plan and a new number go into one order.

Telecom · E-commerce Website · Bahrain

·

STC Bahrain

Scroll to explore

var(--variable-lVkmgb23s)

Scroll to explore

STC Bahrain Shop

An online shop where a phone, a plan and a new number go into one order.

Telecom · E-commerce Website · Bahrain

·

STC Bahrain

var(--variable-lVkmgb23s)

STC Bahrain Shop

An online shop where a phone, a plan and a new number go into one order.

Telecom · E-commerce Website · Bahrain

·

STC Bahrain

Scroll to explore

var(--variable-lVkmgb23s)

PROJECT OVERVIEW

CLIENT

STC Bahrain

MY ROLE

Design Lead, via Plexable

SCOPE

User flows, responsive wireframes, high-fidelity screens, visual identity, and the shop UI from devices through checkout.

VALIDATION

No usability testing is recorded. The checks were internal: every flow redrawn at every width, and every branch of the purchase drawn before any UI existed.

TIMELINE

Flows and wireframes across 2016 and 2017, UI through 2018, engagement running to 2019.

TEAM

Delivered through Plexable with the STC Bahrain team. Flows, wireframes and UI were shared work; the design direction was mine.

The context

One order in this shop can hold a phone paid monthly, a postpaid plan, a new number and accessories. Color and storage change the price, and the payment choice decides which plans appear.

The 2016 brief asked for wireframes. The shop had to walk people through those choices in order and keep the upfront and monthly totals in view on every screen.

My responsibility

We drew the user flows, the wireframes for all three screen sizes, then the high-fidelity screens and the shop UI. That UI covered devices, plans, numbers, cart and checkout. My part was the design itself: the order of the steps, what each screen asks for, and what stays in view.

A flow drawn at three widths can quietly become three different products. I held the step bar, the price pair and the selector patterns to one definition. The phone version is the desktop flow in a narrower column.

01

What I owned

The device page selectors for color, storage and payment, the two progress bars, the number tiers and the three checkout steps. I set the type scale and gave each brand color a single job.

01

What I owned

The device page selectors for color, storage and payment, the two progress bars, the number tiers and the three checkout steps. I set the type scale and gave each brand color a single job.

02

How I led

The sequencing calls were mine: payment before plans, accessories last, totals pinned rather than tucked away. Where a path split, as it does for out of stock and pre-order, I gave it its own flow instead of a disabled button.

02

How I led

The sequencing calls were mine: payment before plans, accessories last, totals pinned rather than tucked away. Where a path split, as it does for out of stock and pre-order, I gave it its own flow instead of a disabled button.

CONSTRAINTS & TRADE-OFFS

A telecom order is not a basket of fixed prices. Picking a color or a storage size moves the upfront amount. The monthly figure follows the payment choice, so both totals had to stay on screen rather than wait for the cart.

That room costs most on a phone, where the column is already narrow. I spent it there instead of hiding the totals behind a cart icon.

01

The constraint

Plan types and values depend on the upfront and monthly commitment, so the plans step had to sit after payment.

01

The constraint

Plan types and values depend on the upfront and monthly commitment, so the plans step had to sit after payment.

02

The trade-off

Payment before plans means nobody can browse plans first. I took that cost, because a plan shown before the commitment is set would carry the wrong price.

02

The trade-off

Payment before plans means nobody can browse plans first. I took that cost, because a plan shown before the commitment is set would carry the wrong price.

● RESEARCH & CONTEXT

What the Flows Had to Handle

Before any layout, the flows had to account for the cases that break a simple buy button. Devices run out of stock, and some open for pre-order. A signed-in customer may want to hang a new phone off a plan they already pay for.

We drew those as separate paths. Someone signed in sees only the plans they are eligible for, which keeps that step short.

● PRODUCT DECISIONS

One Shop for Devices, Plans and Numbers

The biggest decision was to treat the purchase as one sequence rather than three stores. A phone, a plan and a number are bought in the same visit, so they are chosen in the same flow.

The second was where to break that sequence. Device and accessories bracket the money, which puts payment in the middle, where it changes what comes next.

01

Devices

Categories reach from smartphones to car gadgets, and the device page is where color, storage and payment are picked. All three move the price, so all three sit together.

01

Devices

Categories reach from smartphones to car gadgets, and the device page is where color, storage and payment are picked. All three move the price, so all three sit together.

02

Plans and Numbers

A new plan or an existing one comes first, then the number. Keeping those two apart stops one screen from asking for two unrelated commitments.

02

Plans and Numbers

A new plan or an existing one comes first, then the number. Keeping those two apart stops one screen from asking for two unrelated commitments.

03

Cart and Checkout

Review the order, then choose how it arrives and how it is paid for. Three named steps, so going back costs one step and not the whole purchase.

03

Cart and Checkout

Review the order, then choose how it arrives and how it is paid for. Three named steps, so going back costs one step and not the whole purchase.

● PRODUCT ARCHITECTURE

Three Areas, Two Progress Bars

The shop splits into three areas: devices, plans and numbers, then cart and checkout. Nothing in a later area can be priced until the earlier one is answered.

Two progress bars run the shop rather than one. The device purchase and the checkout each count their own steps, so finishing a device never looks like finishing an order.

● PROCESS & EVIDENCE

Eight dated rounds of wireframing ran from August 2016 to April 2017, and we turned the last one into the high-fidelity set.

Every round was drawn at all three widths rather than one, which is why the screen count ended up in the hundreds. The 2018 UI was then built on those layouts.

01.

One Path from Device to Plan

Choosing a phone, how to pay for it and a plan happen in one guided path with a step bar.

04.

Pick Your Number

Numbers come in Bronze, Silver, Gold and Platinum tiers. People search, save favorites to compare, and add the one they want to the cart.

02.

Prices Side by Side

Each device shows the upfront and monthly price, with the full price as the other option.

05.

Delivery or Pickup

At checkout people choose delivery to their address or pickup from a branch, then pay by credit card, debit card or cash on delivery.

03.

Every Screen Size

Each flow was wireframed for desktop, tablet and phone.

06.

Step Bars

Buying a device moves through device, payment, plans and accessories. Checkout has its own three steps: review order, delivery and payment, receipt.

01.

One Path from Device to Plan

Choosing a phone, how to pay for it and a plan happen in one guided path with a step bar.

03.

Every Screen Size

Each flow was wireframed for desktop, tablet and phone.

05.

Delivery or Pickup

At checkout people choose delivery to their address or pickup from a branch, then pay by credit card, debit card or cash on delivery.

02.

Prices Side by Side

Each device shows the upfront and monthly price, with the full price as the other option.

04.

Pick Your Number

Numbers come in Bronze, Silver, Gold and Platinum tiers. People search, save favorites to compare, and add the one they want to the cart.

06.

Step Bars

Buying a device moves through device, payment, plans and accessories. Checkout has its own three steps: review order, delivery and payment, receipt.

01.

One Path from Device to Plan

Choosing a phone, how to pay for it and a plan happen in one guided path with a step bar.

02.

Prices Side by Side

Each device shows the upfront and monthly price, with the full price as the other option.

03.

Every Screen Size

Each flow was wireframed for desktop, tablet and phone.

04.

Pick Your Number

Numbers come in Bronze, Silver, Gold and Platinum tiers. People search, save favorites to compare, and add the one they want to the cart.

05.

Delivery or Pickup

At checkout people choose delivery to their address or pickup from a branch, then pay by credit card, debit card or cash on delivery.

06.

Step Bars

Buying a device moves through device, payment, plans and accessories. Checkout has its own three steps: review order, delivery and payment, receipt.

01.

One Path from Device to Plan

Choosing a phone, how to pay for it and a plan happen in one guided path with a step bar.

03.

Every Screen Size

Each flow was wireframed for desktop, tablet and phone.

05.

Delivery or Pickup

At checkout people choose delivery to their address or pickup from a branch, then pay by credit card, debit card or cash on delivery.

02.

Prices Side by Side

Each device shows the upfront and monthly price, with the full price as the other option.

04.

Pick Your Number

Numbers come in Bronze, Silver, Gold and Platinum tiers. People search, save favorites to compare, and add the one they want to the cart.

06.

Step Bars

Buying a device moves through device, payment, plans and accessories. Checkout has its own three steps: review order, delivery and payment, receipt.

USER FLOWS

ABOUT ME

null

WIREFRAME TO FINAL UI

ABOUT ME

null

BROWSING DEVICES

ABOUT ME

null
null
null

FINAL UI

ABOUT ME

null
null
null
null
null
null
null
null
null
null
null

ON A PHONE

ABOUT ME

null
null
null
null

DESIGN SYSTEM

ABOUT ME

null
null
null

THE FINISHED SHOP

ABOUT ME

null
null
null

USER FLOWS

ABOUT ME

null

WIREFRAME TO FINAL UI

ABOUT ME

null

BROWSING DEVICES

ABOUT ME

null
null

FINAL UI

ABOUT ME

null
null
null
null
null
null
null
null

ON A PHONE

ABOUT ME

null
null
null

DESIGN SYSTEM

ABOUT ME

null
null

THE FINISHED SHOP

ABOUT ME

null
null

OUTCOMES

344 Screens, Then the UI

By April 2017 the shop existed as 344 high-fidelity screens for desktop, tablet and phone.

In 2018 we carried it into the UI for devices, plans, numbers and the store locator, and the engagement ran on to 2019.

344

Screens

High-fidelity wireframes dated April 2017, covering all three widths.

3

Screen Sizes

Desktop, tablet and phone, with every flow drawn for all three.

8

Wireframe Rounds

Dated rounds between August 2016 and April 2017.

WHAT I’D IMPROVE

What I Would Change

Start the phone layout in the first round. Narrowing a desktop step bar late costs more than widening a phone one.

Put the pricing rules in one table before drawing the plans step, rather than carrying them round by round.

WHAT I LEARNED

What the Project Taught Me

When a price depends on an earlier choice, that dependency sets the step order. Sequence is a pricing question before it is a layout one.

Edge paths such as out of stock and pre-order cost less drawn as their own flows than patched into the main one later.

HIRING A HEAD OF PRODUCT DESIGN?